Reply To: Your question for John Passfield
I’d be interested to know what the general game industry looked like in Australia in the 80s and 90s. Was it possible to make any money in the Australian market? Or was the only viable option to attach oneself to an overseas publisher like Apogee?
Was there anybody else doing interesting things in video games in Australia at the time? If so, did they communicate or work together in any way, or was every Australian developer basically forging their own path?