That was a trip. It took me a while to calibrate to the zaniness and humor (especially once I reached the point where it definitively wasn’t kid-oriented), and as much as I appreciated the quality of the acting, I ended up zipping through the dialog (reading the subtitles instead) to try to tone the intensity down. But once I adjusted to the ridiculosity, things started to click in terms of the story and puzzles.
The bit about the plans for the sequel is interesting — I don’t know if I’d feel compelled to pick it up to continue the adventure, but the direction they went could’ve led to some interesting new mechanics. (Although I already leaned a fair amount on hints, lol.)