Reply To: First impressions
Yeah changing the difficulty level mid-game feels really forward-looking. It would be interesting to know a bit more about the history of that feature in practice! It was obviously invented before our current era of accessibility options (which I’m fully in favour of) but I wonder if it’s kind of been there all along, and has come and gone a bit according to zeitgeist.
Adding the objective to the save file name is a great workaround idea, I’m going to take that into use myself (in other games)!