For those into Adventure Game Studio, here are some of my old notes. Be cautioned that there’s a learning curve. A demo game is included to see how it works …
Notes:
Archived versions of AGS can be found on the Internet Archive [1].
* The last version that includes the DOS editor, roomedit.exe, is v2.31.
* Later versions shipped with the Windows editor, agsedit.exe, which supported compiling games to both DOS and Windows platforms.
* The last version that supported DOS compilation, was v2.62 (Nov 2004). The following version v2.7 (Jun 2005) did not have the DOS runtime [2].
* The 32-bit windows editor may be a challenge to run these days, I didn’t try it so I could be wrong. The DOS editor is more characteristic of the era anyway 🙂
The website [3] has TUTORIAL resources (move the archive date to 2005+ for a mix of DOS & Win resources). The forums [4] have useful discussions too, particularly the TECHNICAL ARCHIVE section. There’s also a PDF version of the v2.31 manual [5].
[1]: https://archive.org/details/adventuregamestudio?query=Adventure+Game+Studio+v2.&sort=titleSorter
[2]: https://web.archive.org/web/20060308034608/http://www.bigbluecup.com/yabb/index.php?topic=20582.msg251369#msg251369
[3]: https://web.archive.org/web/20021015094754fw_/http://www.agsforums.com/acres.shtml
[4]: https://web.archive.org/web/20050305020121/http://www.bigbluecup.com/yabb/
[5]: https://web.archive.org/web/20030802064709fw_/http://www.agsforums.com/ags231manual.pdf