Planting invincible enemies and removing all health pick-ups made me lol. I guess Tijn is following in the footsteps of Tom Hall (or John Romero I guess if his face isn’t on an enemy) 😀
Tbf, it’s understandable that ID’s designs wouldn’t hold up to more modern ones, especially when the latter have taken inspiration from games that came later than Wolfenstein 3D ;p
I finished only the first three episodes in March, but have been wanting to get back to it — I had fun playing the game again ^_^