Reply To: The Engine

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#9259

The automap does make things a whole lot easier in this than other RPG’s back then. It wasn’t the first automap but was by far the best implemented I’ve seen at this time. I don’t think I’d want to have played this if I was mapping by hand.

I do love all the extra’s that were implemented into the UW engine, physics, flying, jumping, swimming (with screen wobble, etc. They managed to put bridges in to add slightly to the 3D illusion of the tiles. It felt streets ahead of everything else at the time. Pity my PC wasn’t really fast enough to cope. I was playing this with most of the textures turned off the first time around.