Reply To: DGC Map Pack Collaboration

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Wesbat
Participant
#9759

@Tijn if you did want to test it in DOS, it’s quite easy using Slade. You don’t have to convert them to MUS as Doom does that automatically (yes DOS Doom supports MIDI since version 1.5) when the game starts up.

1. Create a new archive, choose “Doom WAD Archive”
2. Import the midi files
3. Rename them in Slade (right-click them or use F2) to match with either the title music, a level or the intermission screen – you can find the list of their names here
4. Save your WAD and to run the game “DOOM.EXE -FILE TEST.WAD”

(attached a screenshot showing a WAD replacing E1M1 music).