The Secret of Monkey Island
Forum Replies Created
Thanks for sharing your story, Simon! It’s so cool to hear these fond memories. This game seems to hold a very special place in people’s hearts, which is great.
We’re recording the podcast today. We’re already fully booked, having 5 people on the show. But if you do want to take part, you could record a voice message and send it to firstname.lastname@example.org and we’ll include it 🙂
There are definitely multiple valid strategies, so the game is surprisingly deep! I’ve so far tried to upgrade my cars as much as possible, instead of buying new ones. I also think you don’t actually need the fastest car to win a race. There’s a lot to gain from having good handling, so you don’t have to slow down in corners and stuff. So going for the tires first is definitely a good idea, I think!
The strategy I’m using now is to not waste too much money on mines and stuff, but rather upgrade your car itself, so you can start competing at the higher levels.
I mostly try to stay away from the initial chaos and indeed lag behind a bit, so I don’t get as much damage. Once everyone’s out of bullets, I just try to race as hard & clean as possible to get ahead. That seems to work quite well so far.
I’m not sure if the AI is indeed responding to your current position, but that could well be the case!
I hope vede will come in post some of his progress. I think he’s played the game a lot, especially earlier in the month.
I didn’t get that much time to play myself. But I must say that this thread is motivating me to dive in and give it a go!
Thanks for joining the forums and share your story. I love reading how people played these games at a young age and it just stuck with them for whole their life.
It would be great if you could dive in again and see what you can make of it. And if you could share any tips or points of interest with us, that would be much appreciated!
Ok, I’ve been playing for a bit and I must say that apart from the technical issues described above, I find this game extremely impressive. The UI isn’t actually that clunky, given the fact it’s so old. I’m glad only a handful of buttons are used, so it’s quite easy to figure out how to control the game.
The game itself seems to be very ambitious. That landing sequence, in 3D and everything! Really something!