toasty

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Viewing 15 posts - 16 through 30 (of 42 total)
  • toasty
    toasty
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    in reply to: What's your favourite class? #619

    I also chose to be a thief with some magical abilities. I feel terrible every time I steal something though. I can see the attraction of the warrior, though: I keep getting roughed up every time I step out of the town gates :-/

    toasty
    toasty
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    in reply to: KKnD: Kill, Krush 'n' Destroy #592

    I just found this, for anybody who wants a history lesson of the future 😀

    toasty
    toasty
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    in reply to: First impressions #588

    Unfortunately then I ran into someone who was less helpful. Let this be a reminder to save often, kids!

    What a monster!

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    toasty
    toasty
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    in reply to: First impressions #586

    After wandering around and looking at many interesting things, I spoke to this guy about some bandits. I have to say the animations are pretty impressive even today.

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    toasty
    toasty
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    in reply to: Succession Game! #474

    # 1970
    In order to save Dossington from the many challenges of the 1970s, Toasty III, of the Toasty mayoral dynasty, stepped in. Promising to bring the city out of the minor recession, and to crack down on “rampant, dangerous time travel”, he was sworn in to rapturous applause.

    # 1971 – 1973
    – Tax rates are lowered in preparation for a drastic city expansion.
    – Mayor Toasty undertakes a huge development in the Grand Valley.

    # 1974 – 1976
    – Mayor Toasty binges on education, building a new school, college, museum and several libraries.
    – Dossington becomes state capital. A giant statue of Toasty III is erected at Dizzying Heights, along with a beautiful residential district.
    – With demand secure, tax rates are increased again.

    # 1977 – 1979
    – To relieve traffic in the Tijny Tunnel and around the Windy Tops, the Windy Relief Road is built. Developments soon spring up in this area too, leading to a bustling new district.

    # 1980
    Mayor Toasty attempts to hold onto power through a string of scandals, but is forced from office when it emerges he too indulges in frequent time travel.

    Population: 40180
    Approval rating: 63%
    Estimated annual income: $3018

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    toasty
    toasty
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    in reply to: Growing a city to may 2017 #446

    As you can see, Hardville is not a grand city. We’ve had our ups and downs over the last century or so, weathering the economic storm of SimNation and occasional disasters. The Great Fire of ’52 burned down the Great Northern Industrial Estate, crippling us financially for nearly 20 years; the earthquake of ’73 and the Twin Floods of ’83 didn’t help much either. When it came to the Medium-Sized Fire of 2003, nobody was paying much attention.

    Still, we persevered, and oh boy, did we succeed! In ’86 the town saw its first school. Soon after we had a road heading out of town, and in ’97 the gracious mayor even built us a hospital. Imagine! Just last year, he even spoiled us with college.

    Today Hardville has a population of 20790. The people are unhealthy and kind of stupid, but the future looks bright for the city. Estimates suggest that by 2100 we’ll even be able to pay off our debts. Just imagine what we could do with that extra money!

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    toasty
    toasty
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    in reply to: Succession Game! #436

    Mayor Toasty’s report:

    1935
    —-
    – In response to high demand, residential and industrial taxes are raised. Approval ratings drop, but Mayor Toasty resolves to lower them in the final year of his term, claiming, “None of these morons will even remember by then.”
    – Several small parks are placed around the old city to increase land value.
    – Not much else happens. Mayor Toasty blames the previous administration’s overspending on health and education, denying any links to the global economic crisis.

    1936
    —-
    – Increased tax revenues are directed towards redeveloping the Windy Tops. Despite the weather, the neighbourhood prospers.
    – Mayor Toasty, anticipating trouble with the antiquated power grid, adds a new section to the main hydroelectric dam.

    1937
    —-
    – Flush with money but not much land, Mayor Toasty drains the swamp below the Windy Tops. The Windy Bottom development is born.

    1938
    —-
    – Mayor Toasty attends the opening ceremony for the Windy Bottom park.
    – Another section is added to the hydroelectric dam.

    1939
    —-
    – FIRE! A factory in the centre of Stinky Place Industrial park burns to the ground. Mayor Toasty responds swiftly, and the city is saved.
    – Mayor Toasty declines to comment on allegations he started the fire in order to improve his reputation.

    1940
    —-
    Mayor Toasty forgets to lower taxes because demand is still high, and gets booted out of office.

    Population: 20080
    Treasury: $452
    Yearly income: $1084
    Approval: 50%

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    toasty
    toasty
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    in reply to: Succession Game! #435

    Yoink!

    toasty
    toasty
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    in reply to: Growing a city to may 2017 #430

    Aha, thanks kdrnic! I do: it’s a few decades old but much better than nothing 😀

    toasty
    toasty
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    in reply to: Growing a city to may 2017 #422

    Presenting Toastopolis: a sunny town of ~60k inhabitants.

    I tried to embrace building on some of the hills, and to get a reasonably high population density, so there’s quite a lot of flat land left for further development. It has highways, which I think have helped increase the density, but also a traffic problem. It probably needs more bus depots, and for me to finish the subway system (which has barely started).

    I was quite lucky regarding disasters: only a plane crash in 1963, in which 111 people were killed and a “stubborn llama” escaped. As of May 2017 the llama is still at large.

    I wanted to upload the file but it seems I corrupted it by quitting too soon after taking screenshots. The city is now a completely flat desert. Goodbye, Toastopolis ; _ ;

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    toasty
    toasty
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    in reply to: Hard is… hard… but how hard? #410

    Aha, that says it all. Thanks, kdrnic!

    toasty
    toasty
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    in reply to: Growing a city to may 2017 #409

    Ooh, count me in, this sounds interesting.

    I’ve found highways in particular help with the traffic, though I’d prefer to have an effective rail system…

    As for the water problem, once the city size increases you might need some desalinization and water treatment plants too. I think the point of water towers is to store water over Winter in preparation for Summer – check out the current month next time you have a shortage.

    toasty
    toasty
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    in reply to: Disaster! #390

    Oh no!! This is the worst I’ve ever seen. Wow, two separate districts completely destroyed… Ouch! 🙁

    toasty
    toasty
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    in reply to: Disaster! #384

    Yeah, I suppose I have! I started in 1900 but have been changing the game speed too (mostly when I’ve spent all my money by the end of Feb ^^).

    toasty
    toasty
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    in reply to: Disaster! #382

    Until they chased the monster across the river.

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