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I also found lagging behind until all the bullets are spent to be a useful strategy. After that, depending on how well equipped I was, I’d either try to accelerate past the group (the speed boost comes in handy here, as do the mines) and win, or just clean them up.
My favourite move was to turbo into the back or side of a car, sandwiching it between my spikes and a wall. Muahaha… Also I quite enjoyed turboing in front of a car and laying a mine right on their nose. Good times ^^
The prize money from destroying other vehicles is pretty good ($4000 towards the end), but you can get even better money for winning without damage ($6000). Once I realised this I started relying more on the turbo (and mines).
@davidn wow, I had no idea you could still compete in the harder races with the first few cars. That could have been super useful.
I’m a bit late to the party but heck I love this game! There have been plenty of highlights so far but the most striking at first was the combat system: part chess, part RTS and part some other magical ingredient, it obviously allows some really deep strategy and I can’t wait for more.
The art and music haven’t bothered me at all: I actually think both are very nice. On reflection I think both are reminiscent of Colonization; in particular the style of town UI will be familiar to anyone who has played that game, even down to the troop arrangement at the bottom.
Overall I’m happily impressed (and slightly addicted). Great choice! 🙂
Update: here are the sources; thanks kdrnic!
Seems post-apocalyptic supertrain travel plays a lot on French minds. Also there was a large variation in opinion on the film so let’s see what we think of this game!