Reply To: Game Design

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Ha, pretty novel having separate strafe keys, sorceress 😀

I had my own control scheme for a while as well, but not for the likes of Doom, where I thought the default controls were fine.

When I first started to play mouse-based FPSes however, I didn’t feel comfortable with WASD and instead desired the ability to control my character full with my right hand. So I mapped the right mouse button to walking forward, so I could walk, shoot & turn all with the mouse. I then used various keys on the keyboard for strafing left/right, jumping, walking backwards and other things.

I played at least 2 or 3 games like this before I caved and finally accepted WASD, haha.