We've decided to accept voice messages from listeners for all future episodes. Our show is all about discussions and we try to invite people who seemed to be interested in our month's game to the show, but we figured, maybe some people don't want to be present for the whole recording, but still have something to contribute.
So, if you want to share your opinion, experience or trivia about the game we're going to cover in an upcoming episode, we're now accepting voice messages.
Simply record your message and e-mail it to us. Our address is: .
Last June we spent playing our first text adventure with the club. Incredible that we never did one before, so good thing we got that sorted. It's a genre that can be difficult to get into, so we decided to pick a very accessible game: Frederik Pohl's Gateway, by Legend Entertainment, released in June 1992.
Another first is that every single club member in the podcast actually managed to beat the whole game! Many of us finished the sequel as well. Amazing! Joining hosts Martijn ("Tijn") and Florian ("rnlf") in this episode are returning members Esko ("Firefyte") and Richard ("Pix"), accompanied by brand new member John ("Shattered").
[ download mp3 ] (143 mins, 115 MB)< read full entry >
Greetings DOS fans,
Last May we featured not one, but many games. All of the same genre: PINBALL!
Helping Florian ("rnlf") and Martijn ("Tijn") out are two very knowledgeable experts. First of all DGC regular Tim ("Spacefarer"), who has made an elaborate video series covering the history of pinball videogames, from the very basic beginnings all the way up to the most sophisticated games. And last but not least Kris ("Gemini" / "Pixelmusement"), who you might know as the host of the Ancient DOS Games YouTube show, among other things. Apart from covering various pinball games on his show over the years, Kris is also an avid real-life pinball player and even competes in ranked tournaments.
Also thanks to DGC member Esko ("Firefyte") for sending in a voice message!
In the episode we cover all sorts of pinball-related subjects, but the main games we're diving into are:
- * Pinball Construction Set (1983, Bill Budge)
- * Macadam Bumper / Pinball Wizard (1985, ERE Informatique)
- * Pinball Dreams (1992, Digital Illusions)
- * Epic Pinball (1993, Epic Megagames)
- * Psycho Pinball (1994, Codemasters)
- * Pro Pinball series (1995-1999, Cunning Developments)
- * Pinball Builder (1996, 21st Century Entertainment)
- * Star Trek Pinball (1998, SCi Games)
[ download mp3 ] (122 mins, 98 MB)< read full entry >
Welcome to my death machine, interloper!
My plans have come to fruition
prematurely, quite to my satisfaction. You have my thanks, hacker. Let me show you the destruction podcast episode you I have brought upon the planet Earth.
Martijn and Florian are joined by David ("evilcommiedictator") and Jozef ("yozy") in their fight against SHODAN in Looking Glass' 1994 hit game System Shock.
Look at you, hacker. A pathetic creature of meat and bone. Panting and sweating as you
run through my corridors listen to our podcast. How can you challenge a perfect immortal machine?
[ download mp3 ] (115 mins, 109 MB)< read full entry >
We still haven't quite caught up with our schedule, but we're getting there. One step along the way is this episode in which we discuss Parallax Software's 1995 hit game Descent - the game we played back in March.
Martijn and Florian are joined by Elias ("pumpuli"), Rami ("JikissGamer") and Jonathan ("microwerx") in an attempt to save earth from an alien computer virus by blowing up asteroids. Sounds crazy? Sure, but it's also a lot of fun.
[ download mp3 ] (120 mins, 96 MB)< read full entry >
It is the year 2020 and yet, some of us are still fascinated by an operating system that hasn't been updated in nearly 20 years. In this episode we are trying to answer the question "why"?
That DOS is still relevant today is demonstrated by the success of DOS Games Jam - a game jam dedicated to the style of DOS games. 123 games have been submitted to this jam, all of which are either inspired by old DOS games or are even DOS games themselves.
We are also taking a look at other things that are going on in the modern world of DOS. New commercial games, new hardware and productivity software are still being made as well as development tools and various emulators that allow us to enjoy the games of the past with absolute ease.
[ download mp3 ] (106 mins, 86 MB)