Reply To: Captain Blood [1988]

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I also remember this game as one, if not the first, open world game I ever played. You can literally travel to any planet in the galaxy in any order. The game even leverages on this and the start is randomized from a bunch of key planets, since you can pick up the main plot at any point.
The comm system is clever, but I agree that in the end is kind of tedious and can very well be replaced by a parser like in Sierra games.
Another thing that caught my attention back in the day is the amount of tech in display, from the procedural planet rotation to the fly-by sequence.