Reply To: The Music and Audio

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In regards to the kex engine remaster, I wonder if the problem is the “pre-emphasis” that the tracks have on the CD audio? I’m not much of an audiophile, so I may mangle this explanation, but apparently you can’t just straight up rip the tracks and play them in a modern engine because they have certain filters applied to them that you need to reverse first.

Anyway, I really enjoy the Quake music. It’s really up my alley (even though I’m not really into NIN), and reminds me of a lot of Aphex Twin’s ambient work. Repetitive doesn’t bother me, especially in a video game, but I will agree that it doesn’t quite tonally fit in this game. I’ve mentioned this elsewhere, but it would have worked better in a survival horror game.