Reply To: Two new DOS games
The original concept was for a Game Boy “alike” game I made back in 2014. Because the limited colours, that’s why it ended with shapes.
The Amstrad CPC version is more colorful: https://www.usebox.net/jjm/return-of-traxtor-cpc/
But because the shapes are using a variation of the main tile color, I had to include an alternative tileset that uses higher contrast for the shape because otherwise it would be unplayable for people that have problem seeing colors.
The CGA had to use those shapes! 🙂