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I played through Spear Of Destiny this afternoon. I enjoyed it well enough. I think a break from Wolfenstein definitely helped there. The level design seemed a little more interesting I thought but there is precious little difference to the original game. It’s surprisingly short for a commercial release. Only 21 levels including the two secrets. Some of the later levels were very short, especially the final boss who was an absolute pushover. It does give the impression of being a quick cash grab before Doom came out.