Reply To: Doom + Doom II ‘Definitive’ Edition
It had some quirks, as the Unity version before it. Funny how it’s now on Kex, which began as a fan re-implementation of Turok.
Here is a video that compares the joystick deadzones of each Doom (1993) release. Not that many folks used joysticks for it back in the day, though I do recall trying a Gravis Gamepad then later a more SNES-like gamepad that had shoulders for circle strafing.