Reply To: DGC Map Pack Collaboration
Apparently DOS (vanilla) Doom won’t work without the DCG.wad if those textures are used on a map. So here’s two latest copies of my E1M8 map:
May also help if the DCG.wad sample map were placed into a different map slot, perhaps E2M1, so it won’t overlap any real maps.
EDIT: Sadly now that I’ve tried DOS, the large ocean sector is still too big. Here is a DOS-playable copy which also had to drop the DGC text in the secret. Sorry everyone, I just don’t have time to polish/fix this any more 🙁