Hopefully I’m not the only one who spent a lot of time with this late 90s shareware title.
It’s a platformer with a pretty impressive physics model, where you drive around on a motorbike collecting apples before you touch a flower to end the level. The premise is simple enough, but it ends up being very challenging and requires using the motorbike in unconventional ways.
The level designs are crazy, and a nice mix between hard precision platforming puzzles and more relaxing roller coaster-like designs, half-pipes, spiral loops etc.
It has a built-in, straight forward level editor, too, so it might be an interesting subject for another community mapping project.
There’s a Windows sequel to it called Elasto Mania, which is nearly mechanically identical, but has higher resolution graphics and a different but similar set of levels. That one ended up being more of a lasting cult classic and still has a very active competitive community. I remember that as one of those games everyone had but few had actually paid for.
I’ve attached a screenshot. It’s clearly not a looker, but it really is a fun game.