DOSBox or Game Quirks? Tried Real Hardware?

Home Forums Current Game: Terminator Future Shock DOSBox or Game Quirks? Tried Real Hardware?

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  • watchful
    Participant
    #11558

    With both DOSBox-X and Staging I’ve noticed:
    – physics bugs (like mission 7 warehouse) unless cycles is 30,000
    – low frame-rate with cycles less than ~60K
    – visual clipping, especially around floors
    – sequence bugs like lights not going out after generator destruction in mission 12, until after all 3 computers found
    – doors not opening fully if switch is toggled repeatedly in quick succession

    Has anyone tried real hardware or even other emulators? Do any of these problems manifest there?

    I don’t remember any of these problems when I played on a Pentium 60MHz back the day.


    TigerQuoll
    Participant
    Podcaster
    #11560

    I’ve been playing on real hardware, and even then I’ve gotten door glitches and enemies half stuck in walls.

    I don’t think I’ve gotten any major physics or sequence bugs or low frame rates (well, lower than expected given the hardware I was using)


    Eulisker
    Participant
    #11561

    Are you playing Future Shock or with the SkyNet port. I first tried skynet to have HD Graphics!!!!!!!! (640×480) but it seemed very glitchy to me.


    watchful
    Participant
    #11564

    I’m playing vanilla Future Shock, v1.3 from a retail CD.

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Home Forums Current Game: Terminator Future Shock DOSBox or Game Quirks? Tried Real Hardware?