The only way to play this is to learn it by heart?
Home › Forums › Previous Months › 102 – May 2025: Earthworm Jim › The only way to play this is to learn it by heart?
- This topic has 6 replies, 3 voices, and was last updated 4 days, 5 hours ago by
butterburp.
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jefklakParticipantJune 2, 2025 at 7:08 pm #10079I’m a bit late to the party, but oh well.
Trying the SNES and MD versions because these are the only ones I have immediate access to, but the way the screen estate is configured and Jim walks to the borders meaning going in blind is just super frustrating for me. It feels even more than Jazz like a platformer where you have to KNOW where the enemies and traps and pitfalls are located in order to make it out alive. The fact that you don’t regen after each level and the irritating 2D race game Sonic bonus stage ripoff is really putting me off.
Strange to find that many old reviews being so positive about the game. The music is awesome, yes it’s goofy (but very disconnected and a bit too Boogerman-ish goofy) and yes the graphics with big set piece work look cool, but when it comes to gameplay the game really really falters in my view.
I’m watching a few DOS YT playthroughs and can’t see a big difference between that and the console originals.
Perhaps this is a bit of a controversial opinion? What do you folks think?
dr_stParticipantJune 3, 2025 at 7:33 am #10081I think it is just consistent with how unforgiving most console platformers were at the time. Trial and error and lots of deaths were kinda expected.
jefklakParticipantJune 3, 2025 at 9:06 am #10082I don’t buy that to be honest, in 1994 there were ample examples of excellent platform games without slippery characters, cheap pitfalls that were correctly positioned relative to the viewport so the player can at least see what’s what. Super Mario is even from 1990.
Did you experience the same in the DOS version or is that a bit less dramatic with VGA and such?
dr_stParticipantJune 3, 2025 at 9:38 am #10083I want to say that it is a bit less dramatic, if only for the extended viewport. The narrow screen ratio of the SNES is a known handicap, and not just in EWJ.
However, I have played this game so many times, that I would be hard-pressed to remember what it was like doing a first blind playthrough.
FWIW, there are other games criticized for having this same kind of ‘cheap’ difficulty – where you are forced into leaps of faith and often cannot see the death trap until it is too late, for instance Rayman (from 1996). While I recall the difficulty, I also remember that it didn’t strike me as something unusual.
As far as the controls of EWJ – my conclusion was similar to yours – they are average at best. Take it directly from my review:
https://cloakedthargoid.wordpress.com/ewj-dos-windows/>> Replaying Earthworm Jim after many years I was
>> surprised to realize that the controls are really
>> so-so. Not the controls per se, but the combination
>> of responsiveness, collision detection and platforming
>> mechanics. Firing or whipping need to be very precise
>> (and often appear to miss direct shots). Jim’s hitbox
>> feels very large and he seems to easily take damage
>> from different angles, which momentarily stuns and
>> bounces him around, making control difficult.
>> Platforming is also not easy: last-moment precision
>> jumps and catching ledges feels hit-and-miss. After
>> some practice, I usually get the rhythm right and the
>> game flows better, but I can never feel quite sure
>> whether the difficulty is intentional or due to
>> poor programming.
jefklakParticipantJune 4, 2025 at 2:52 pm #10085Oohh excellent write-up, thanks for sharing!
Is that review recent? It would greatly help to put a timestamp on top of all your articles!Adding it to the RSS feed 😄
dr_stParticipantJune 4, 2025 at 4:30 pm #10089Thanks, I’m glad you enjoyed it! From what I can see – that review is 4-5 years old.
I realized only in hindsight, that one downside of using “pages” instead of “posts” is that they are not automatically time-stamped, at least not in a visible way.
I should figure out if there is a simple way to resolve it, without manually updating every page. Or maybe I just manually update them. 😛
butterburpParticipantJune 11, 2025 at 2:52 am #10124I’m also late, probably won’t be playing this too much but I wanted to check it out briefly. Not an easy game! Even the first couple of enemies on the easiest level take a bunch of shots to kill. More than once I’ve given in to poor sportsmanship and just wasted all my ammo and started over.
By the way, if you just let HEEM stand there and don’t do anything for a while, he’ll do all kinds of silly things. Amusing.
Lastly, one of the extras in the GOG version is a .HLP file which you can open in Windows 3.1, if you have it in Dosbox (or a real retro machine).
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Home › Forums › Previous Months › 102 – May 2025: Earthworm Jim › The only way to play this is to learn it by heart?