Ways to play

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  • Tijn
    Keymaster
    Podcaster
    #10221

    If you buy Zork Anthology on Steam or GoG, it includes a copy of Planetfall. So that’s probably the easiest and most legitimate way to play this, I would guess?

    Archive.org hosts a version of Planetfall for DOS, so if you want an authentic experience, that’s the way to go I assume: https://archive.org/details/msdos_Planetfall_1983

    But there are many other options. As people might or might not be aware, Infocom games run in a virtual machine called Z-Machine. This is how they were able to release their games for many different platforms. And nowadays there are many modern implementations for modern platforms, so you can play these games in a more familiar or comfortable environment. IFWiki has a list of software programs you can use: https://www.ifwiki.org/List_of_Z-machine_interpreters

    As for the game itself, there is a long history of people collecting and archiving different versions of Infocom games and source files. The most extensive collection available to the public that I know of is the one on eblong.com: https://eblong.com/infocom/ – here you can find different versions of Planetfall, both source and compiled to Z-Machine format, as well as many other games.

    I wonder which version people are playing! I got the “final-dev” version of the game from eblong.com and am running it in the Frotz Z-Machine interpreter (https://davidgriffith.gitlab.io/frotz/)


    Evil Taco
    Participant
    #10222

    I’m running the DOS version with DOSBox Staging; the VGA CRT filter of Staging is top notch. Even just the font of a text adventure looks so much more the part with it. Could we get one for the DGC site? 😀


    Evil Taco
    Participant
    #11038

    Listening to This Week in Retro, in relation to the Zork source code being officially open source -sanctioned my Microsoft, it was mentioned there’s an improved fan version of Planetfall around.

    I wonder if it’s this or if there’s more: https://github.com/Kweepa/Planetfall-Modern

    The Interactive Fiction Wiki mentions it removes hunger and some “unfair deaths”: https://www.ifwiki.org/Planetfall

    Which sounds all right to me, I think the hunger mechanic just triggers a replay of the game when you run out, which is not the most exciting thing. I’m kind of fine with the idea of replaying from the start, as long as you know (and remember!) what to do you can be a lot more efficient, but I can understand why this would be too tedious for many players.

    I was kind of hoping for an automap which I think this version doesn’t provide, but I guess that’s quite a big ask. (I haven’t finished the game still!)

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