Reply To: Multiplayer

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Tijn
Keymaster
Podcaster
#189

Ok, we managed a successful multiplayer session yesterday with sorceress, toasty, dollarone and myself \o/

We played the first level of the first episode and despite notable difficulties it was actually quite fun! And congrats to sorceress for winning the game, with 11 frags 😀

The problem with this though, as kdrnic pointed out on IRC, is that Doom is not intended to played over the internet at all. It synchronises the game on each frame and waits until it’s full synced before moving on to the next frame. That means the framerate is effectively equal to the highest ping between any two players. As you can imagine, with members spanning across the globe, this leads to a less than ideal experience.

Nonetheless we got it to work and despite everything, it was also pretty fun. I had a big smile on my face the whole time, so well done everyone!