This is one of the only CRPGs I’ve replayed multiple times, so I clearly am a fan of this one. It’ll be fun to revisit it with everyone else when the time comes!
I’ve always felt like the old Fallout games are just a touch opaque compared to games that would come out the next year like Baldur’s Gate. A lot of it comes down to the interface, where it’s clear what the game wants you to do, but it’s not obvious how the UI will allow you to do it. It’s also from those early days of quest journals, when they would provide SOME useful information, but never quite enough.
Still a real triumph of atmosphere and aesthetic though, and really emphasizes choice well.