Descent

This topic contains 10 replies, has 8 voices, and was last updated by rnlf rnlf 8 months ago.

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  • microwerx
    microwerx
    Participant
    #294

    I’d like to suggest Descent as a game of the month.

    Tijn
    Tijn
    Keymaster
    Podcaster
    #298

    I’ve heard other people talk about Descent as well. We should definitely have a look at this one 🙂

    rnlf
    rnlf
    Keymaster
    Podcaster
    #304

    I wanted to suggest it, too! I am only concerned that it needs a decent Joystick for playing, otherwise it’ll be really hard.

    microwerx
    microwerx
    Participant
    #308

    There are a lot of people who swear by a joystick, but it is not necessary. I never had a good joystick playing it while in the 90s. Although, I must admit that it is nice to play with a gamepad.


    pumpuli
    Participant
    #547

    I’ve never liked how descent plays with a joystick.. somehow I like it better with a numpad!

    ..so it’s definitely playable without a joystick

    toasty
    toasty
    Participant
    Podcaster
    #797

    I’d never heard of Descent until reading this. Apparently it’s a 360-degree, 3D, anti-gravity space shooter; what’s not to like?! It looks pretty great too!

    Apparently it also has multiplayer :U

    I’m definitely up for playing this 😀

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    Mgoddard
    Mgoddard
    Participant
    Podcaster
    #799

    Descent was great but I couldn’t imagine not playing it without my flightstick!

    treadmikeway
    treadmikeway
    Participant
    Podcaster
    #804

    I never had a joystick when I played this one as a kid, and I had a ton of fun. Freespace was a pretty cool entry in the series, but the planet/dungeon crawling of this game is amazing.

    microwerx
    microwerx
    Participant
    #805

    For me, the best part is the hordes of robots to destroy. There’s so much destruction. The other positive side is the soundtrack is amazing. I enjoy the PC version, though I love the PlayStation 1 port…CD soundtrack, colored 16-bit color, and the PSX controller was perfect. On the PC, I feel the joystick makes it harder to play…on the other hand…it feels like you’re actually piloting!

    sorceress
    sorceress
    Participant
    #1086

    Descent was one of the first PC games I saw, as someone had installed it on our school computers, alongside Doom II, and Rise of the Triad.

    There was something seductive about it, but it’s hard to pinpoint exactly what.

    – As a shooting game I don’t feel it was anything special.

    – The six-degree-of-freedom control system was complicated and confusing to use. Though I often see it being referenced and celebrated on forums, where flight control schemes are being discussed. Perhaps one can master it with experience, and come to appreciate it. idk.

    – 3D games were still in their infancy at the time. Even the legendary Doom didn’t have truely 3D environments. Descent was a truely 3D game, with it’s weird twisty labyrinths really reinforcing that fact, messing with our sense of orientation. Perhaps that is what made the game so memorable.

    rnlf
    rnlf
    Keymaster
    Podcaster
    #1088

    Yeah, though it is really lacking fast paced action, in my opinion. That’s really where DOOM and Quake excelled!

    I played Descent always with a bit more foresight and patience. The 6DOF was a lot less intuitive than the 4.5DOF of Quake or the 3.5DOF of DOOM.

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