So, who’s up for a game of multiplayer? Does anyone have an idea how this even works? How many players can the game handle?
There’s an open source re reimplementation of the game too: http://zod.sourceforge.net/ – not sure how active it’s maintained or how stable that is though. It does say it’s focused on multiplayer however.
Listening to the Z episode and just wanted to mention LocoMJ and I actually did get a chance to try out multiplayer! It worked well over IPX but the game ran was a bit slower, I assume because we were thousands of miles apart from each other and each frame needed a packet. But it was definitely playable and fun! There seemed to be more room for devious strategies with being able to destroy the terrain and the ability to destroy the other’s base by sneaking in a lone soldier. 🙂 Anyways, great episode so far. I’m about half way through.