“Test Drive 3: The Passion” Reverse Engineering
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hi everyone! about a month ago i sat down and tried to document some of the file formats from the DOS game “Test Drive 3: The Passion” which was released by Accolade in 1990. here’s the post explaining details and structures on my website:
https://erysdren.me/docs/test-drive-3/
and here’s some basic C code i wrote for dealing with some of the formats:
https://git.erysdren.me/erysdren/test-drive-3-the-passion
i hope this helps someone who is trying to mod the game, or is at least interesting to read!
cheers,
erysdren
Nice work!
A bit above my head I’m afraid, but it’s great to have people like you in the community documenting this stuff.
Worth noting that the developer Sebastian Macke made good use of this info and managed to extract most of the sprites used in the game: https://github.com/s-macke/Test-Drive-3-Maps .
sad to see that their reverse engineering efforts are made “with the help of AI” with a CLAUDE.md and all. oh well.
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