“Test Drive 3: The Passion” Reverse Engineering

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  • erysdren
    Participant
    #10651

    hi everyone! about a month ago i sat down and tried to document some of the file formats from the DOS game “Test Drive 3: The Passion” which was released by Accolade in 1990. here’s the post explaining details and structures on my website:

    https://erysdren.me/docs/test-drive-3/

    and here’s some basic C code i wrote for dealing with some of the formats:

    https://git.erysdren.me/erysdren/test-drive-3-the-passion

    i hope this helps someone who is trying to mod the game, or is at least interesting to read!

    cheers,
    erysdren


    TigerQuoll
    Participant
    Podcaster
    #10652

    Nice work!
    A bit above my head I’m afraid, but it’s great to have people like you in the community documenting this stuff.


    Bobbin
    Participant
    #11905

    Worth noting that the developer Sebastian Macke made good use of this info and managed to extract most of the sprites used in the game: https://github.com/s-macke/Test-Drive-3-Maps .


    erysdren
    Participant
    #11910

    sad to see that their reverse engineering efforts are made “with the help of AI” with a CLAUDE.md and all. oh well.

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