The making of Warcraft
A set of articles that I stumbled across some time ago (while searching for screenshots of terrifying DOS4GW errors!) – there’s some interesting stuff here about what could have been.
The thing that I find most interesting is just how completely different the aim of the project was compared to the fantasy series that it turned out to be. The second part of the article describes the initial idea had been to release an entire series of war games based on different historical conflicts.
However, they decided that a high fantasy version was the most exciting option to do first – hence the curiously bland first game’s title of “Warcraft: Orcs and Humans”. The others in the series, had it gone ahead as planned, would have been things like “Warcraft: The Roman Empire” or “Warcraft: Vietnam” – what a weird idea to even type out now.
I’ve messed up the forum and I’m very sorry
I wouldn’t be sorry at all – I learned some really interesting things about Warcraft. Thanks for sharing!
Awesome links, man!
How’s the forum broken? 😮
When I open this thread the preview for the first link pops open and obscures the rest of the text! And on the phone it creates a lot of dead space on the right – I’ve no idea.
Preview? Hmmm… I don’t have that?
I’ll investigate though!
I can confirm I get the obscuring pop up too. Running Chrome.
Man, that’s super weird. I’ve tried Chrome and Firefox, both logged in & out, but I don’t seem to get it.
Can you maybe post a screenshot? I have no idea what I’m even searching for, haha.
I fired off an email to ya w/ a screenshot and some info!
There’s also a nice recount in the “bonus chapters” in David Carddock’s “Stay Awhile And Listen” book. I’ll see if I can somehow rip it out of the book and share a link to the text.
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