I think I don’t have to talk too much about this one, it’s one of the best Star Wars games ever made.
I remember playing this for hours upon hours, I have no idea how much I played it, but it was a lot. I liked so much that I saved money to get a better joystick with throttle, I got a Microsoft Sidewinder which was a bliss to use:
I remember quite vivdly seeing the open cinematic scene fof the first time, what a blast!. I haven’t played it for a long time, I have a boxed copy now but, for some reason or the other I did not had the time to play it.
I hope the club selects it to be played in the near future, it would be a good excuse to fire it up again, and enjoy it once again.
Good thing that’s fairly cheap to get in GOG and can be installed in any DOS machine.
I agree that this is one of the best Star Wars games out there. If we do play this one, it will make eventually going back to X-Wing pretty tough as this on is an improvement in every way! But then again, it may be a great way to see the progression of this series!
I thought about posting X-Wing and Tie Fighter, but this is the better game, and since there’s usually only one game per month, having two games of the same genre and not even mention almost the same game, it’s better to invest time on the better game, even when it’s the sequel.
They are both classics but I always preferred X-Wing. Part of this is because it’s the tougher of the two by a margin so if you had played through X-Wing first, Tie Fighter was over quite quickly. Shooting TIE’s is just so much more fun as well with them being much harder to hit but requiring fewer shots. Perhaps best of all, X-Wing had the trench run to build up to (not that my PC was actually capable of running it the first time I got there).
I have seen X-wing played and was stunned by the 3d space graphics back then. I played X-Wing vs Tie Fighter myself and its campaign Balance of Power. Only reason I own a joystick. But I think this was from the windows 95 era and so beyond the scope of this podcast/forum.