Tomb Raider
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I’d love to suggest talking about Tomb Raider!
A 3D Third Person Action Adventure title, released in 1996, originally on the Sega Saturn, but later ported to MS-DOS, as well as many other systems over the years.
There is no better time to talk about this game, since a build of the cancelled remake of the game, Tomb Raider: 10th Anniversary Edition, was just uncovered and released to the public!
I had no idea it was on the Saturn first! I was also surprised the first time I learned that it runs under DOS.
I got it running (poorly) a few years ago on a 100mhz 486. I played it until I was probably near the end, but I got bored when the levels all started to feel the same and then I never finished it. It probably didn’t help that I was getting single digit framerates a lot of the time!
Yeah, Tomb Raider really requires a Pentium to shine and even a brings a Pentium II to its knees in SVGA, although the 3D accelerated versions are always an option.
You have to wonder why they even targetted DOS at all? (Same goes for a few other games of the era). The market for people with machines powerful enough to run the game but who didn’t have windows 95 must have been pretty small.
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