Reply To: Prince Of Persia 2

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#1616

This definitely doesn’t match my experience. When fighting heads, if I was in the correct spot and got pushed back. I wouldn’t be able to strike them as a rule. I could get pushed back several times in a row and they would still stop outside my range.

The same goes for the jumps. It wasn’t just about timing with some jumps as they were literally impossible without changing my starting point. It was as though the game was trying to hold back my jump until the tile edge but screwing it up so I would run off the end first.

Maybe POP2 is susceptible to what hardware you are using? There’s plenty of DOS games with timing bugs on faster machines. I’m glad to say I’m not running into this sort of thing on Prince Of Persia 3D.