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Just finished it! I’ve found getting to the end of this one a real challenge, much more so than anything else I’ve played for DGC so far. Level 12 was a nightmare – that jumping section that you have to do right at the end of the level got me time after time. When I eventually did manage it, I only then discovered I needed the key I’d just used for later on and had to start the whole level again! Part of the problem was the difference between this and Prince Of Persia in timing, I was always jumping too early.

The ending boss on the other hand was a real let down – I got through that on the first attempt and didn’t even figure out the strategy at first. It needed a more climactic battle to round off the end of the game.

It’s curious how little was introduced after the early levels in terms of new enemies or items. Near enough every game mechanic was there from the fist few levels. Other than the bit on level 12, the level design built really well on my slowly increasing skills and was extremely fair. I wouldn’t say the 17 levels felt short at all as a first timer. I’m sure I could play through it relatively quickly on a second attempt but beating it this first time has taken me a good number of hours.

I do still prefer Flashback which has more going on in it’s world and more variety to the levels. I’m heavily biased toward more story driven games also and the story in this was clearly tacked on for the sake of it. It’s a really well put together game anyway. Not good enough to be a classic for me but extremely solid.

My 32X doesn’t exactly see a lot of use so I’ll give that version a go and see how it compares.