Reply To: Programming & File Size
TijnKeymaster
Podcaster
What’s also very different is the way disk space is perceived by game developers now vs then. Back in the day games were distributed on floppy disks, so if a game didn’t fit on a single one, it meant production costs would be a lot higher. Also shipping a game on many disks is cumbersome for the player, so there was a strong focus on keeping game size to a minimum.
With the introduction of the CD-ROM and later DVD and Blu-ray, keeping games small in size became less and less important, to the point where we are now.