I remember at the time Dave Perry was very openly criticising developers who took shortcuts with early 3D accelerator cards and promised he was working on something with a software renderer that would absolutely blow them out of the water, and to be honest, they did just that. While sniping is mostly just a set piece on some bits, it is as smooth as promised and the game runs exceptionally well for a late DOS game. A bit short and tough, but it’s certainly one of the best non-fps action games for computers at the time.
If any of you has it on GOG, check the booklet in the extras, there’s a lot of cool stuff there that was likely the press package, a magazine here had a full preview on the game that in retrospect was just bits of concept art, screenshots and interviews available on that booklet of the special edition. Plus, I think it’s the one I’ve sent them.