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TigerQuoll
Participant
Podcaster
#8218

Haven’t quite made time to play this one yet this month, but from the posts I’m reading here I’m beginning to dread it just a little bit.

Sounds pretty typical of a Molyneux game – easy to bumble around on a surface level for ages, but full of obscure mechanics that make it really hard to figure out what the game actually wants you to do.
A lot of bullfrog games of this era have really cool and creative ideas at their core, but are too ambitious for their own good and don’t quite stick the landing.

Am I far off? I’m hoping I get a bit of time in the next week to actually give it a crack, and I’ll see how close my impression is!