Reply To: Looking forward to this!


Yes, the connecting dot (pun intended) if you will!

As for Tim Schafer, I also picked up on that particular commentary line and it left me thinking. I guess the “innocence” was lost from that point forward. I think there’s a lot to unpack here, game budgets began to increase dramatically, teams began encompassing more people and projects came under a lot more scrutiny as a result. Lucasarts’ old motto of “don’t lose us any money” no longer applied I suspect. Then later on, adventure games started to underperform in sales relative to their budgets, Tim went on to create his own studio which came with its own set of headaches (and stress I’m sure) when their freshman release had a deeply dev cycle and also underperformed in the market despite being a masterpiece etc