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wan
Participant
Podcaster
#528

Those cutscenes really helped with the immersion! I think those really gave life to the story, while providing a sense of progression through the game.

Even as a kid I found them quite cheap, but they still had some kind of charm and an instantly recognizable style, with those huge logos clearly classifying you as good/evil and the white noise at the end.

As I finished the GDI campaign and inserted CD2 in the player I really felt like I was giving up to the Dark Side of the Force or something 😛