One I remember distinctly was “Satan’s Abysmal Hell” or SAH for short for the Amiga. This game also added a “weight” value to the weapons so nukes and other heavy artillery you had to give more power towards to shoot them further. You couldn’t just shoot a tracer to line up and then switch to a better (ie heavier) weapon to fire it because it would change the trajectory.
Many memories to hot seat gaming when I was in high school. Thanks!