First impressions

This topic contains 4 replies, has 3 voices, and was last updated by synertia synertia 1 year, 4 months ago.

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  • toasty
    toasty
    Participant
    Podcaster
    #584

    The game is really attractive, and now I’ve got the music working it’s even better! I had to re-install and select the Soundblaster (not the MIDI option).

    I like that one of the first things you see is this menu, plunging you right into the deep end:

    Decisions, decisions!

    I opted to go with a slightly magical thief character. With no name, apparently. Does anybody know how I can hack the save file to change this? 😀

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    toasty
    toasty
    Participant
    Podcaster
    #586

    After wandering around and looking at many interesting things, I spoke to this guy about some bandits. I have to say the animations are pretty impressive even today.

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    toasty
    toasty
    Participant
    Podcaster
    #588

    Unfortunately then I ran into someone who was less helpful. Let this be a reminder to save often, kids!

    What a monster!

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    Tijn
    Tijn
    Keymaster
    Podcaster
    #590

    Haha, I think this is a typical first impression at this game, toasty 😀

    It’s definitely a good idea to save often. That’s a thing in most Sierra games and QfG is no exception.

    I think picking a magical thief is definitely one of the most interesting ways to play the game.

    I’m currently playing the EGA version with a magic user character who has some thieving abilities, which is sort of the same thing 😀

    synertia
    synertia
    Participant
    #600

    You’ll die in combat for a while until you get its rhythm.

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