red.hexapus
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red.hexapusParticipantI’ve been playing this recently and I had really enjoyed the acting, the interactions between characters and Tex’s witty comments, but I’ve just gotten to Day 7 and this part just completely killed my enthusiasm towards this game π
It feels so tedious and stressful at the same time, I will probably just give it a break for now and try to come back to the game in a week or two.

red.hexapusParticipantFully agree with that recommendation – “A Canticle for Leibowitz” is a great read and the Fallout’s Brotherhood of Steel took inspiration from the monk order of the book.
I would also recommend to watch “A Boy and his Dog” from 1975, which gave the inspiration for underground Vaults everpresent in Fallout universe.
https://www.imdb.com/title/tt0072730/
And while you’re at it, why not also watch Kubrick’s “Dr Strangelove”, which I feel shares a lot of humour with the series ;P

red.hexapusParticipantThanks for this @Tijn, this patch is a godsend.

red.hexapusParticipantAwesome, downloading it right now, looking forward to playing frabs π

red.hexapusParticipantWow, I should have delayed replaying the game, I’ve just finished it today on version 1.0.5. Thanks for keeping Abuse alive, Metin π

red.hexapusParticipant@jan0sch feel the same as you do about the series: first was pretty, but mediocre; second was fantastic (has a cool protagonist too); third… I didn’t like though it had some interesting ideas going (different game paths).
Also, as @CarlosTex mentions, Klepacki’s soundtrack is simply superb. It’s more awesome as I recall he was very young (17?) when he made it.

red.hexapusParticipantAnd here’s an exemplary shooter/diplomat build I’ve made, if you want to have a nice first run:
https://nwcp.vercel.app/vault-dweller#CAFkVhYSlB2OIAA=
Traits: Finesse, Gifted
Tags: Small Guns, Energy Guns, SpeechS 5 – enough for this char
P 9 – higher hit chance
E 6 – good HP + healing rate 2
C 2 – dump stat
I 9 – for talking and skill points
A 10 – 10 Action Points what else to say
L 6 – also ok, with finesse you have 11% crit chancePerks
LV3: Awareness (lets you see enemy HP)
LV6: Bonus Move (2 additional points to move)
LV9: Better Criticals (roll better on crit table, you can outright kill some enemies when shooting the eyes.)
LV12: Bonus Rate of Fire (1 AP cost reduction when shooting)
LV15: Action Boy (even more AP)
LV18 : Sniper (60% crit chance with luck 6)Pump Small Guns + Speech to 120,
afterwards Energy (120), Barter (80) and Lockpick (80)
First Aid, Science, Repair and Outdoorsman from books which you can buy/find
red.hexapusParticipant@forslund I’ve finished the game in May, but I think the port you’ve posted is the one I’ve switched to eventually, because of the issues with the other one I’ve mentioned (mostly losing connection from controls, which made it very hard to finish some sections which required precise input)

red.hexapusParticipantHere’s one from “1001 Video Games…” book.
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red.hexapusParticipantThat’s awesome – looking forward to your updated run π

red.hexapusParticipantSome great comments, thanks for these π Top 5 from hosts/guests sounds good, I’m curious which games would be chosen and for what reasons. Focusing on the podcast itself and past also sound like a nice idea.

red.hexapusParticipantDepends how Martijn and Florian would approach it, was thinking of hearing only them (as a callback to first episodes), but maybe voice messages with top 3?

red.hexapusParticipantNice idea, I would definitely like to check out some edutainment DOS games π

red.hexapusParticipantWithout spoiling anything, for me what gave me the most trouble were not the puzzles themselves but:
a) not seeing an exit to somewhere (happened twice)
b) missing a crucial item I could pick (also twice), even though I knew what needed to be doneI wish these games had a highlight button to show all exits/interactable items, instead of pixel hunting.

red.hexapusParticipantD/Generation is nice, but hard. I remember I found it by accident, played it a bit but never finished, so i’d be glad to have a chance to replay it.

red.hexapusParticipantNice choice of Legend of Kyrandia, second game’s soundtrack is also great (it’s Frank Klepacki, so not surprising)
Off the top of my head, these are the ones I really enjoy:
– Dreamweb (https://dreamweb-remastered.bandcamp.com/album/dreamweb-the-soundtrack-remastered-side-a)
– Dune (https://stphanepicq.bandcamp.com/album/dune-spice-opera-2024-remaster-lp)
– Star Control 2 (https://open.spotify.com/playlist/637nuVHQncHW2SKFxUGNNv)
red.hexapusParticipantKeep us posted watchful, I’ll gladly listen to you discussing early Windows games, would have a few recommendations too π

red.hexapusParticipantHaven’t listened to the episode yet (intend to do so over the Easter break), but it’s funny that Half Life is mentioned by Bruno the Bigfoot in this month’s DOS game (Sam & Max Hit the Road) π
Was that intentional or just a funny coincidence?
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red.hexapusParticipantThe game can be played online – some amazing person has remastered it and put for people to play for free.
https://borgremastered.com/
red.hexapusParticipantYeah, I forgot to write, thanks for mentioning it. Nightlies are indeed the way to go with RttR.

red.hexapusParticipantIt’s a great game, one of the first that I’ve played on my PC. It’s not very long if you know what to do, but still quite enjoyable

red.hexapusParticipantReally glad that you’ve found the UHS useful. I’m grateful to the people who set it up, as I found it a much better alternative to either giving up or checking out the walkthrough.

red.hexapusParticipantHere’s a two-page review taken from “The CRPG Book Project”. If you want to check out the book, here’s the link:
https://crpgbook.wordpress.com/wp-content/uploads/2023/10/crpg-book-expanded-edition_4.0.pdfAttachments:

red.hexapusParticipantI remember playing CIV 1 a lot on my first PC, looking forward to replaying it after so many years.

red.hexapusParticipantI remember that I used the website when got stuck while replaying the game in 2024. Thanks for all your work in keeping it alive.

red.hexapusParticipantI’ve finished it recently and I’ve much preferred the first part of the game (hunting for the items for the Cutifier), than the second one. The was a bit too much Moon Logic puzzles and pixel hunting for my taste.
On the other hand, Christopher Lloyd’s acting and facial expressions were great (e.g. his reaction to the pitbull ballerina bowling scene.)

red.hexapusParticipant“The Legacy: Realm of Terror” π
https://www.youtube.com/watch?v=EV28-iHbISU
red.hexapusParticipantAwesome news, looking forward to that π
Also, on a related note, Tim Cain has a really interesting Youtube channel, where he talks about games he made and game design in general – highly recommended. Maybe he could be a guest on the show, he seems like a really nice guy.

red.hexapusParticipantOh wow, I didn’t realize this, such sad news π RIP Stephane and thanks for all the great music you’ve made.

red.hexapusParticipantThanks, much appreciated, I also would not think to look for the game in the Zork collection.

red.hexapusParticipant+1 from me too. I’ve played it so many times over the years, I think I know it by heart now, yet I would still love to play it again.

red.hexapusParticipantGroovy! π

red.hexapusParticipantI’d like to chime in and also say that I will be playing the EGA version, as I consider it superior to the VGA one. The graphics and dithering in this one done by Mark Ferrari is excellent.

red.hexapusParticipantMarch 18, 2025 at 9:57 pm in reply to: What’s your DOOM origin story, and what Myths did you grow up believing? #9582The first PC I got was in 1996 – it was Pentium 60Mhz with 8MB RAM and 800MB HDD if i recall correctly. My cousin used to visit me and my brother from time to time (especially during summer), and every time he would bring with him some games on discs or CDs. That’s how we got The Settlers and Dune 2 and many other games. That’s also how we got to play Doom 2 for the first time, and that was something unique, even for 1996-1997. The first few levels, I think I know by heart, that’s how often I used to play them.
I never did finish the game back in the day. I got to the last level (The Icon of Sin) when I was younger, I figured out what to do, but I could not for the life of mine aim the rockets into the forehead to kill the boss. So, I just NOCLIPed directly to the Romero’s head and finished the game this way.
As for DOOM 1, it took me a few more years after DOOM 2 to get the hold of it, but at that time (late 90s/early 2000s) there were other game that occupied me (Starcraft, Fallout 1/2, BG 1/2), so I never played it much.
Only a few days ago, I managed to finish both the games and beat the Icon of Sin the correct way π

red.hexapusParticipantYeah, they are more spongy than in the original. I recall seeing a comment from the creator of the mod, than he made then so, because he recommends playing with a sequential mod (all episodes combined together). I still dislike how long it takes to kill them.

red.hexapusParticipantI too feel that Hexen should be a separate episode, as in my opinion it is a completely different beast from Heretic.
Personally, I don’t like the linear nature of Heretic (the game feels to me like a fantasy reskin of Doom). On the other hand you have Hexen with great atmosphere, three distinct classes, hub area and lots of puzzles. And that’s something I do like π

red.hexapusParticipantYeah, just as Pix wrote above, the first puzzle in the game nudges you towards a certain path, but the actual choice comes up only at the end of Act 1 (after finding the Lost Dialogue of Plato). It’s good to save at this point and reload later on, if one wants to experience all of the paths. The three paths converge back into one at the start of Act 3 (Atlantis), so this Act does not have to be replayed (which I consider to be the worst part of the game).

red.hexapusParticipantThanks for the version comparison video.
On my side, I’ve played it in ScummVM using DOS CD version with “fakelottes” filter, and it worked just fine, no issues experienced.
One additional thing that someone might find useful: I personally prefer to have dialogues both in Voice & Text mode instead of Voice Only, CTRL+T lets you change that.

red.hexapusParticipantI’ve looked at the screenshots at the website, but I feel that the transition to high quality has lost a lot of a original pixel art charm of the game.
I’ve felt the same for Monkey Island (Remastered Special Edition vs VGA).

red.hexapusParticipantIt was nice to come back and replay WOLF3D during the past two weeks, since I haven’t played it since the mid-90s, and I only played the sharewere version (ep 1) back then.
If I were to recommend it to someone new, who has not played the game before, I’d say to stick to the first 3 episodes and skip the Nocturnal missions (eps 4-6), which in my opinion were too difficult and definitely too labyrinthine.

red.hexapusParticipantClassic controls here. I’ve tried playing with a mouse, but the control feels awkward, so I’ve came back to keyboard only

red.hexapusParticipantA few additional tips that might be useful for someone willing to pick up the game
1. As mentioned, the keys can be remapped via Dosbox (CTRL+F1), that’s what I did for my version of the game
2. Left hand is for weapons, right hand is for items to be used in puzzles (BTW,I suggest pressing F3 when you start the game, this way the game will not solve puzzles for you automatically, and force you to think which item to be put in your hand)
3. Very important keys are I (inventory) and U (use). Before I found this I had trouble figuring out how to use potions.
4. Keys 2-6 are shortcuts for weapons, which depend on the position of the weapon in inventory (first five slots)
5. I have this issue in my copy of the game where mouse cursor is stuck in the upper left corner of the game. If this happens to you, I’ve found pressing F6 a few times helps the mouse get unstuck.

red.hexapusParticipantGreat idea about reaching out to him, it would be nice to hear his thoughts on the game on the podcast π



