The Secret of Monkey Island
Forum Replies Created
This blogger talks about his memories of HoMM, throughout games I to IV. He touches the topic of the art style well.
IMO the apogee of the art seems to be II, which improves over I. The graphics in III seem to look great in the world map, but in the battle screen they look copy-pasted together, and the background doesn’t really fit. Plus, the shading was softer in I and II, meanwhile in III it is clear that the left side army has shadows in one direction and the other side has shadows in the other.
It seems HoMM II has the same art director, but different artists.
Finally got Heist Almighty.
Did all the missions I could find, failed some, got the multipliers except the one which needs the very tricky jump to the island, and had x7. Then did all the kill frenzies, and still had to do some car dock selling.
I didn’t know about F6, I was using DOSBox’s Alt+Pause.
Once you break the box, will it be reboxed if you don’t pick it up? I assumed that if you break the box and don’t pick it up, it could disappear after a while.
The frustration is in that one hour you may well fail to proceed to the next level, and you can’t save also, so I’d say it is too big of a session.
What did you do to get points? Even with a x6 multiplier I couldn’t find anything too safe to increase the score at any decent rate.
A user that joined the IRC late yesterday suggested that a strafing button would be a great solution to the aiming problem, which I agreed to.
In january 2000, a 2 year old Kdrnic, a descendant of the loved 30s figure, becomes mayor of Dossington, despite protests regarding the minimal age for taking office, or being able to properly communicate for that matter.
-Free clinics are again reinstated, and health department funding bought to 100%. The mayor expresses a support for universal free healthcare, to the chagrim of the pesky liberals who had removed this ordnance.
-Fire department funding is also bought to 100%, to increase fire safety possibly.
-A new area known as the Highlands is created. It is thought with the increased health spending, the residents of this area will live long.
-The Dossington Tank Museum is inaugurated in the Highlands, to display the most interesting tanks of the world wars.
-In August, the military asks to place a base on Dossington. The mayor accepts considering his duty for the country. Unfortunately, they can’t find suitable land for it…
-The Highlands are further developed
-The residential zone of Windy Bottom is expanded
-A solar plant is built at the Highlands, due to increased demand and power transmission issues
-A terrain elevation is lowered near the Redneck 97 airport, and nearby commerce rezoned to light, in an effort to avoid plane crashes at terrain and buildings
-Highlands further developed
-New solar plant built, to accommodate demand
-A plane crash starts a fire near the Henry Kissinger bridge, but firefighters put it down. The bridge is renamed the “Firefighters of Kdrnic bridge”
-Another solar plant installed, due to continuing demand
-Since capacity of existing plants remains at ~100%, 2 more are built identically, next to the most recent one
-The Glorious Persecution against the opium of the people takes place: 5 churches are bulldozed, recalling the revolutionary efforts of the 30s
Population: 65740 sims
Treasury: 10801 simoleons
Income: 4069 simoleons
* The fire department is reorganised to run more efficiently, saving 50% of its budget for better uses.
Doesn’t the fire department funding directly affect the chance of a fire? This must be reverted ASAP by the next mayor, least Dossington burn to the ground!
Some remarks on your points:
1. It seems commercial should be the one you try to separate and have the highest land values. Both residential and industrial zones nearby seem to lower the value of commercial, and I think the distance to residential doesn’t affect commercial as much as industrial growth
3. Underfunding fire departments directly increases the chance of a fire (less prevention) so ideally you keep that at 100%
4. I prefer having lower taxes and saving money gradually over several years, for refunding power stations
5. Sea and rail affect industry demand, road and airport affect commerce demand
-Three churches were bulldozed in Old Town. I believe it is the low value caused by the nearby heavy industry that makes them settle there.
-Taxes were lowered to 5%
-The city now offers free clinics and forbids public smoking
-Windy Tops/Micropolis connected to main powerlines, as it seems it is the best place to grow
-Industrial taxes raised a bit
-Pollution ordnance removed
-Windy Tops and Micropolis developed a bit
-Connection to Lister added
-Another church bulldozed
-Some residential added
-Yet another church bulldozed
-Some more zoning
I’d say it is a bit hard to grow without an overarching plan, and perhaps conflicting goals, but it does mimic real political succession