Katsumoto

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Viewing 9 posts - 1 through 9 (of 9 total)

  • Katsumoto
    Participant
    in reply to: Football games for DOS #7389

    I was thinking of suggesting Champ Man 96/97 but see it already effectively has a thread. Seconded! The game that got me into football, and is still going today under a different name. Would certainly be something different!


    Katsumoto
    Participant
    in reply to: Magazine Reviews #7216

    That PCG review above is particularly notable for being written by one Gary Whitta, who later went on to write the movie “Rogue One”, which is basically a re-hash of the first level of Dark Forces. Zany.


    Katsumoto
    Participant
    in reply to: First Impressions? #6043

    Don’t forget that you can hold right clock to scroll around much faster. Doesn’t really make up for lack of mini map, but it is definitely better than nothing!


    Katsumoto
    Participant
    in reply to: My take on MechWarrior 2 #5928

    Really informative, cheers! I don’t think I had even appreciated that Mercenaries was a different game lol. Looking forward to booting this up later in April.


    Katsumoto
    Participant
    in reply to: Space Hulk (1993) #5339

    I would like to second this. Such a unique atmosphere (especially with the innovative use of audio), and I still remember the intro sequence vividly to this day.

    Here’s a feature RPS did on it a while back:
    https://www.rockpapershotgun.com/retro-space-hulk

    (and by a while back, I mean 2008 – 13 years ago 😮 – almost as old as Space Hulk was when that article was written, but not quite!).


    Katsumoto
    Participant
    in reply to: Original non-deluxe game #5289

    I believe the one way signals were the key change introduced by TTD (well, alongside the new scenery types like “Arctic”, and the new names for all the vehicles).

    It does rather restrict your ability to create the really elaborate networks you can build in TTD! It’s been… literally more than 25 years since I played non-deluxe (THE HORROR) but I seem to remember you either just had to have a single train per track, or run two tracks in parallel but with multiple passing points along the way (trains can use these to turn around if they end up going completely the wrong way for whatever reason).


    Katsumoto
    Participant
    in reply to: Greetings #5224

    Haha, cheers. Well, not to worry – I have decided for the sake of clarity to switch to the face of the SECOND best DOS era FPS…. Kyle Katarn of Dark Forces, of course!


    Katsumoto
    Participant
    in reply to: The Terminator: Future Shock (1995, Bethesda) #4858

    I’d second this! Such incredible atmosphere and well ahead of its time in so many ways.


    Katsumoto
    Participant
    in reply to: How to play #4845

    That’s a great summary of the manual, thanks!

    If anyone knows how, on initial startup, to load a previously saved game without having to click through the whole introduction first, that would be a great additional tip :).

Viewing 9 posts - 1 through 9 (of 9 total)