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July 2, 2020 at 3:11 am in reply to: Under a killing moon, or something else from the fmv adventure era. #3525
I’m late to the party, just finished Under a Killing Moon and it was largely enjoyable. So much, in fact, that I just gifted myself the Pandora Doctrine 🙂
I remember obsessively playing that one back in the day. I think I came across a plot-stopper but where at one point an entity confiscated my away team’s phasers but I needed them for something. And the ship vs ship battles were horribly tedious! Though overall I would say that this game captures the spirit of STTNG best, exploring strange new worlds and seeking out new life and such. I’m all for it 🙂
Oh wow, I recall Electroman (or Electro Body as it was called in the demo I played, if I recall correctly). Never got far but loved the look. And the lack of scrolling was a boon as I only played it on our old 386 with a monochrome LCD with ghosting such bad that you could measure it in full seconds 😉
I have a lot of nostalgia for this game. It was my first (and only) self-import from the US from a vacation. I used to play this game obsessivbly in our school’s LAN (there even were tournaments!) and was super happy when I brought it home from a dingy mall in Miami. It had Descent I, Descent II, and a level editor. And you could feed Descent II to a CD player and listen to Type-O-Negative’s soundtrack. Great stuff!
Oh wow, no surprise that I never got far with it. I tried playing it, but being thrown into the hedge maze with lots of ranged combat… boy, I was not enjoying myself! I think it clearly shows that the core team of the first Alone was absent: The engine is pretty much unchanged, it’s just more of the same with what Infogrames thought people liked most: Action! 😉
Ha, I just wanted to suggest this game as well as my patriotic duty as an Austrian 🙂 I’ve never played it, only seen screenshots in magazines at the time and the ting I recall most vividly is that the company logo looks like the ocean Software logo just with a different name.
The last time I “seriously” played the game was over 20 years ago (on a monochrome screen, PC speaker sound only… a tragedy!) so I was a lot younger and much less game-literate back then.
While I recall that I still liked it, the current play-through painted a different picture and suppressed suddenly reared up and forced me to realize that, no: Monkey Island had not been a pleasant experience for me as a kid back then!
Bit by bit I realized that many adventure game puzzles I had hated over the years actually stem from The Secret of Monkey Island! I think I am going to record a little voice note for the podcast on this, I think it’s quite entertaining.
That realization was a bit surprising to me as I meant that I had loved that game since I saw the first pixel. I attribute my mis-memory to being exposed to reading and hearing almost overwhelmingly good things about Monkey Island over the years…
Apparently one’s memories can be deceiving. 🙂
When I played it as a kid, I never figured out how to advance beyond the puzzle with the mirrors on the second floor. Many years later I found out that you need to place them on the statuettes and not just put them on the ground. Looking forwards to playing it again! 🙂