Mgoddard

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Viewing 8 posts - 1 through 8 (of 8 total)
  • Mgoddard
    Mgoddard
    Participant
    in reply to: First impressions #905

    I recall being a lot more frustrated originally because of the pixel-perfection required for some of the solutions. Maybe those were the less elegant ones?

    Mgoddard
    Mgoddard
    Participant
    in reply to: A roguelike or roguelikes – specially Crawl #823

    Never heard of this before. Seems to be a more in depth ZZT with RPG elements, and of course the rogue-like features. Will need to check it out, thanks!

    Mgoddard
    Mgoddard
    Participant
    in reply to: Descent #799

    Descent was great but I couldn’t imagine not playing it without my flightstick!

    Mgoddard
    Mgoddard
    Participant
    in reply to: Screenshots #777

    The games (Sierra *quest that is) certainly didn’t have a problem killing you. It’s easy to save these days, no swapping out floppy disks!

    Mgoddard
    Mgoddard
    Participant
    in reply to: JILL OF THE JUNGLE #766

    This game was not good. The tiny field of view and the controls were not great. The jumping just felt so “off”.

    Mgoddard
    Mgoddard
    Participant
    in reply to: Leisure Suite Larry #765

    If I put as much study into my school work that I did figuring out the answers to all the age quiz questions at the beginning I would be in a different profession now.

    Mgoddard
    Mgoddard
    Participant
    in reply to: [DONE!] We should play an adventure game! #764

    Day of the Tentacle is probably my favorite of all the Lucasarts adventure games. The way the timelines intertwined for puzzle solving was just incredible. Sam and Max was a REALLY close second.

    Mgoddard
    Mgoddard
    Participant
    in reply to: Final Impressions #763

    I remember playing this and Blake Stone around the same time and I really enjoyed Blake Stone a lot more. Maybe it was just the Sci-fi theme but the weapons and aliens I enjoyed a lot more.

Viewing 8 posts - 1 through 8 (of 8 total)