Mgoddard

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Viewing 15 posts - 1 through 15 (of 15 total)
  • Mgoddard
    Mgoddard
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    in reply to: Attempting a speedrun! #1594

    This is really informative and interesting background on the tool. Looking forward to seeing how you progress in your speedrun!

    Mgoddard
    Mgoddard
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    in reply to: First impressions #1393

    Like many top-down racers I really wish I could see ahead further in the track when racing. For both turning or other racers.

    I think more recently techniques like zooming out if you are going faster have been used by games but at the time of Death Rally I’m not sure if that was viable.

    Mgoddard
    Mgoddard
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    in reply to: Race Strategy? #1392

    I have yet to find a way to “catch up” to the group after making a single mistake on a turn. Without purchasing upgrades is there any way to have a descent finish if you are lagging behind? I’m on medium difficulty.

    Mgoddard
    Mgoddard
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    in reply to: Only 7 days left! #1331

    I’ve failed this month…. Fired up Starflight but didn’t get very far in. I’ve seen some “Watch it Played” videos of the game if that counts?!?! 🙂

    Mgoddard
    Mgoddard
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    in reply to: The Original Packaging #1329

    What a great map it came with. And not just used for copy protection either!

    Mgoddard
    Mgoddard
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    in reply to: Keyboard and Mouse Controls #1236

    Thanks so much! Completely forgot there was the advanced controls. I’m back to kicking and stomping alien hordes!

    Mgoddard
    Mgoddard
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    I believe I only played this using a keyboard (ie no mouse) and looking up and down was so awkward using the Page Up and Down keys that I rarely did it. I think there was only a couple of times that it was actually required and wasn’t just a “cool” new feature of the engine.

    Planning to break out the game this weekend to play again.

    Mgoddard
    Mgoddard
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    in reply to: First impressions #905

    I recall being a lot more frustrated originally because of the pixel-perfection required for some of the solutions. Maybe those were the less elegant ones?

    Mgoddard
    Mgoddard
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    in reply to: A roguelike or roguelikes – specially Crawl #823

    Never heard of this before. Seems to be a more in depth ZZT with RPG elements, and of course the rogue-like features. Will need to check it out, thanks!

    Mgoddard
    Mgoddard
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    in reply to: Descent #799

    Descent was great but I couldn’t imagine not playing it without my flightstick!

    Mgoddard
    Mgoddard
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    in reply to: Screenshots #777

    The games (Sierra *quest that is) certainly didn’t have a problem killing you. It’s easy to save these days, no swapping out floppy disks!

    Mgoddard
    Mgoddard
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    in reply to: JILL OF THE JUNGLE #766

    This game was not good. The tiny field of view and the controls were not great. The jumping just felt so “off”.

    Mgoddard
    Mgoddard
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    in reply to: Leisure Suite Larry #765

    If I put as much study into my school work that I did figuring out the answers to all the age quiz questions at the beginning I would be in a different profession now.

    Mgoddard
    Mgoddard
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    in reply to: [DONE!] We should play an adventure game! #764

    Day of the Tentacle is probably my favorite of all the Lucasarts adventure games. The way the timelines intertwined for puzzle solving was just incredible. Sam and Max was a REALLY close second.

    Mgoddard
    Mgoddard
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    in reply to: Final Impressions #763

    I remember playing this and Blake Stone around the same time and I really enjoyed Blake Stone a lot more. Maybe it was just the Sci-fi theme but the weapons and aliens I enjoyed a lot more.

Viewing 15 posts - 1 through 15 (of 15 total)