Corgibuttz

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Viewing 9 posts - 1 through 9 (of 9 total)
  • Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: Only 7 days left! #1376

    Oh yeah, fun pole…

    Who’s found Earth??!?? 😉

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: Only 7 days left! #1375

    I think at least everyone should play enough so they can finish the game. If you look up what you need to do, you can complete it in under an hour.

    The surprise reveal at the end is worth talking about, so people should try to see it if they can.

    Has everyone at least played enough to see the story develope which I will reference below

    —————————————————
    SPOILER WARNING:

    Some mysterious external space force is causing the stars in the universe to go super nova, killing all life in the solar systems. It is detected that soon the human space colony start will explode, killing all humanity.

    It all seems to be tied up w/ the mysterious ancient race who have left temples around the universe, almost always w/ a few tons of fuel for your ship near by.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: Final Thoughts #1327

    Wow you really plowed through it!

    I was thinking of posting a “so where’s everyone at?” post on the 15th, half way through the month.

    I got a late start last week, but so far I’ve pretty much maxed my ship out. I haven’t really chatted w/ many aliens, just focusing on getting a bad ass ship first.

    This is one of those game that honestly, a little sharing of information could be sort of fun.

    Maybe when there’s only 10 days left we could start a thread sharing some info the aliens of given us?

    The game is pretty tough, it could be fun to sort of “come together” as a community and pool our resources.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: First impressions #1319

    Welcome John! I’m glad you’re having fun w/ the game! I think the hand written notes are half the fun of the game! I usually have one big piece of printer paper that I just write my stuff down on, and sort of draw little boxes around to separate.

    You are right, starting w/o reading the manual is tough! As far as starting off and getting money for fuel, there is a planet in the space station’s home system which has fuel deposits on it. I spend my first hour or so mining the planet, and gathering fuel. This gave me enough money to max out my crews respective stats, and I had something like ~40 units of fuel before even leaving the home system.

    The system right next to the home system also has a great planet to mine on. I mined it for an hour or so last night and came away w/ about 150k space bucks. Enough to go buy Engines level 4, and then I maxed out every single one of my captains stats. I’m not sure if it helps, but it feels good to me. 🙂

    So then you’re starting your real space travel w/ ~40 units of fuel, and really efficient engines.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: WarCraft 2 #1316

    Bring on the Warcraft 2! I’d totally join in for this month.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: The Original Packaging #1315

    I’m not sure whatever happened to the original code wheel. My dad was using a photocopied “backup” copy of the code wheel, but somehow through family moves and such the original code wheel was lost, and I only have my dad’s original photocopy from the 80s. I made a photocopy of the photocopy and pinned it on a poster board.

    In the copy of the game is my dad’s original black and white photocopy of the map. he has charted nearly all of the worm holes, and has notes written all over it for items, home worlds, ect. I didn’t want to post any spoilers, so perhaps when the month is over and we’re preparing for the podcast discussion I’ll post it for the historic archives 😉

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: First impressions #1313

    haha calling the game one big treasure hunt is a pretty accurate statement! It’s all about finding the clues, either in old ruins logs, or by coercing it out of the aliens. I’m so happy that everyone is seeming to have a good time so far. You have no idea how bad I would feel if you guys tried my suggested game and everyone was groaning on the forums about what a chore it was to play haha.

    I played for about 3 hours last night, but I did lose a 2 hour save. I guess it’s been so long I forgot you need to back up all of the .com files, not just Starflt.com. That’s fine though, because I was doing horribly! I had lost two landers in my first two hours LOL. I was really pushing my fuel limits and got caught in a few storms.

    If you’re low on energy, and have lost the ship, I advise waiting the storm out. Just hang out in Move mode, not moving, and wait for the storm to blow over. Unless you’re people are dying to a crazy lightning storm you should be fine.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: Tips for beginners! #1308

    Oh, yeah, the most important tip!

    Keep a notepad right next to you, and record every single thing the aliens say!

    Ah, one more tip because this is just pretty frustrating, and will waste some brain power if you don’t know.

    There is an alien race which will give you a series of number in binary. I spent a long time analyzing the numbers and trying to fit them into a contextual way they mean something. They are actually an old telephone number, I believe to the studios head quarters. They have no meaning in game, don’t waste your time trying to figure out what they mean. In the Sega Genesis version, they were changed to clues to hidden items on planets. I don’t want to spoil anything, but I have a feeling we’re all adults w/ limited spare time, no need to waste brain power on a “puzzle” which has no relevancy to the in game stuff.

    Corgibuttz
    Corgibuttz
    Participant
    Podcaster
    in reply to: First impressions #1305

    Mmmm my favorite old game!

    To put a little explanation on the save system, from what I have read over the years, is that it wasn’t designed that way by desire, but out of necessity. To create so many systems and planets, they needed to have the planet surfaces be procedurally generated. Through some coding wizardry they managed to reduce the amount of space needed by creating the save system this way. With out this save system the game would have simply been too big to fit on the disks. The game fits on one 3.5 inch floppy, and I believe the save system was so the whole game could fit on the one disk.

    At least that’s what I remember reading a long time ago in Starflight fan forums.

    I know it’s clunky as all hell, and I have lost many a Starflight game to it. All I can suggest is BACKUP BACKUP BACKUP. About every hour I do a full save/quit. Back up the file, then relaunch the game.

Viewing 9 posts - 1 through 9 (of 9 total)