yozy

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Viewing 15 posts - 1 through 15 (of 16 total)
  • yozy
    yozy
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    in reply to: Tips & Tricks #2604

    OpenXCom has a mod, I think enabled by default but not sure, that will auto display stats next to your soldier’s name. There is a “standardized” way of naming soldiers.

    yozy
    yozy
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    in reply to: Tips & Tricks #2590

    Laser Rifle is the weapon to go. It has unlimited ammunition, its quite precise and very fast. Most of the enemies can be one or two shot with it. You can use all of the plasma weapons as a source of income or just as a fun addition to the arsenal.

    yozy
    yozy
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    in reply to: Tips & Tricks #2589

    Depending on the version you play the game has a difficulty bug which would reset it to easiest if you load the game during the tactical part. This would later result in Microprose upping the difficulty in the sequel to astronomical level because people were complaining that the game was too easy. I don’t know if there is an easy way to check if the version is buggy or not but I believe it was fixed in the GOG/Steam versions.

    yozy
    yozy
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    in reply to: Artillery games (Gorilla.bas and others) #2533

    These games are definitely a blast, and especially well suited for hot seat multi-player.

    Scorched Earth was actually discussed in podcast episode 4: https://www.dosgameclub.com/scorched-earth/

    Could you share your dos game? It’s always cool to see new ones made today!

    yozy
    yozy
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    in reply to: Impressions #2513

    I remember vaguely to have played this as a kid but not enough to have left any impressions on me.

    Now, after the years when I fired it up I felt quite disappointed. Some say that this game is one of the worst fighting games ever made and now after playing it for a while I must say that I agree with them.

    The controls are wooden, the adversaries have massive reach and the whole thing seems quite unfinished.

    yozy
    yozy
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    in reply to: Controls #2412

    Shooting backwards is really a feature that looks cool but it is completely useless except for executing prisoners.

    yozy
    yozy
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    in reply to: Difficulty Challenge #2336

    I can’t even imagine playing this without save/load. I only just finished level two but bullets are so precious that every time I need to throw a stick of dynamite I scum save/load 😀

    yozy
    yozy
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    in reply to: Better mouse look #2332

    Yeah. It’s mostly a force of habit and that arrow keys on Macs are really not good for gaming. Also with a mouse look it is easier to strafe.

    How much does Blood auto-aim? Is it like Doom? Because the game does have a look up-down controls by default.

    yozy
    yozy
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    in reply to: Ugh! #2151

    @pix: Yeah, it seems that in many of these older games the developers must have had some special mode to skip animations or tested all levels with cheats.

    I can only imagine that the beta-testers would go nuts had they had to wait for the animations to finish.

    yozy
    yozy
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    in reply to: Ugh! #2109

    It feels great to play this game again after so many years.

    A few hints for new players:

    The goal of the game is to transport a certain number of passengers from cave to cave without dying. You can die from a hard impact to a wall, or from lack of energy.

    Energy is represented by the yellow “food” bar, in order to get more energy you have to pick up the stone (land on it without a passenger in the copter) and then throw it on the tree.

    There are three types of passengers: a man, a woman and an old man. The only difference between the three is how long can they stay in water, an old man will drown immediately, a man can stay in the water for a while and the woman can swim for quite a while. If you land in water anywhere they will swim towards you.

    Beware of the bird, it announces itself with a shriek.

    yozy
    yozy
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    in reply to: Rise of the Triad #2024

    One thing that I remember well from this game was that when God mode was activated (either from a pickup or by cheating) the character was floating above ground, was invincible, could throw balls of holy light with effect comparable to BFG and, funnily, was yawning all the time from boredom.

    Some enemies would pretend to give up and then try to shoot you in the back, there were jumping platforms… this game was epic.

    yozy
    yozy
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    in reply to: RPGs #1970

    Definitely down to play some RPGs. In another thread I have already suggested Albion and it would be a good fit too. It is quite long though.

    yozy
    yozy
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    in reply to: Ducktales : The Quest for Gold #1969

    Duck Tales is so great. I have played this at my dad’s work for years. I managed to win for the first time after maybe a year of playing.

    Have you managed to make it run at a correct speed? I have not had that much luck in DosBox, especially the mountain climbing parts can get quite frustrating.

    yozy
    yozy
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    in reply to: Favourite Gags and Jokes? Heavy spoilers, potentially :-p #1917

    I loved that you have to get in line for looting the Governor’s mansion, but then the clock actually never advances (and Guybrush comments on it).

    And the fact that the Swordmaster has a bunch of T-Shirts ready for the people who have defeated her.

    Rnlf already mentioned the way to get the navigator’s head, but also what’s great is that the two other books are “How to arm yourself in combat” and “How to get a leg up in treasure hunting” which is a great way to name a trilogy.

    yozy
    yozy
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    in reply to: Podcast #1914

    Hello. If it’s okay I’d like to join. Although I would be playing the role of a neophyte as I’ve not played the games before now.

Viewing 15 posts - 1 through 15 (of 16 total)