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Aha! I had the same difficulty and had to do some investigation to figure this out.
First, you can change the heat setting by going to the hospital map menu (the green icon in the menu bar). There you can view radiator coverage (click “Toggle radiators”) and also adjust the heating.
Second, I noticed that even empty buildings affect this, so I got in the habit of placing radiators as soon as I’ve bought a new block. Then when creating rooms you can either place new radiators or move the existing ones (but make sure to move them before trying to place the room!).
Finally, I cheated a little and did some reading. Apparently the radiator coverage map matters, but also the temperature of each room is just the mean, i.e. the number of radiators divided by the room’s size: so essentially you want to put more radiators in large rooms. I’m not sure how they knew this, or exactly what ratio to use, but I started putting a second radiator in every room which was larger than about 25 cells, and this seemed to work.
I played a lot of this game as a kid, though a different version: I had Lode Runner: The Legend Returns, IIRC, which apparently had very similar gameplay (leading to a 2/5 star review!), but much better graphics and music. So I’m looking forward to checking out its origins in this (rather basic-looking) version.
I remember being captivated by the graphics and SFX (cue sounds of bomb fuses burning, and monks gobbling flesh!), but also loving the game style. I think Tijn makes a good point about the puzzle game masquerading as an action game; the blend of genres makes it a lot of fun 🙂
Wow, this is a strange camera/control setup; I’m intrigued! Hmm, she walks very slowly. The 2D art is very pretty. I quite like the odd juxtaposition of pixellated 3D models on this background. Oh no! A… thing! I must use the action menu and fight it. That… doesn’t seem to achieve anything. Oh dear, I’m feeling weak. And now I’m dead. Goodbye, cruel world.
I think I’ll need a walkthrough 😀
Welcome void! 🙂
LotR looks quite fascinating. I particularly like the look of this screen – reminds me a little of Colonization. I like how older games allowed tweaking of all sorts of things and this looks similar.
Would it support multiplayer over a network? 😮
The reviews on GOG are very good too. I’m definitely keen to play this 😀
This art work is very beautiful, and quite reminiscent of the time. It seems to have an interesting mix of sci-fi and fantasy too—here’s the story intro:
“In the year 2227, the gigantic, interstellar factory ship “Toronto” reaches a distant solar system. The ship’s owners, the enormous DDT company, believe that there are rich deposits of raw materials on this third planet of the system; but the data which describes the planet as a desert, turns out to be forged. Albion is in fact a world full of life, secrets, surprises and magic. When Tom Driscoll, the pilot of the reconnaissance team discovers this, he swears to save Albion from “Toronto’s” tentacles.”
Count me in! 😀